Blog

Memetic Experiments for an Open-Ended Learning Paradigm

October 05, 2021 ResearchTechnical blogs

GoodAI presents a new paper to trace memetic evolution and investigate whether open-ended learning algorithms can be discovered through the lens of socio-cultural learning models.

Read more

Badger Seminar Summer 2021 Summary: Beyond Life-long Learning via Modular Meta-Learning

August 17, 2021 ResearchTechnical blogs

We recently held the Badger Seminar titled: Beyond Life-long Learning via Modular Meta-Learning, with participants joining online and at our headquarters in Prague.

Read more

ALIFE 2021: celebrating the science and art of artificial life

July 27, 2021 Research

Last week saw the second fully virtual ALIFE conference bringing together nearly 400 leading researchers and practitioners from across the world working on problems related to simulating artificial life. 

Read more

GoodAI Scientist Nicholas Guttenberg wins the Evocraft Minecraft Open-Endedness Challenge

July 22, 2021 ResearchTechnical blogs

We are very proud that Nicholas Guttenberg, Senior Research Scientist at GoodAI, recently won the Evocraft 2021 competition - the Minecraft Open-Endedness Challenge!

Read more

GoodAI Research Roadmap 2021/2022

June 04, 2021 ResearchTechnical blogs

In 2021/22 GoodAI will focus on four core research areas: learning to learn, lifelong (gradual) learning, open-endedness, and generalization / extrapolation of meta-learned algorithms.

Read more

Improving parallelization in Space Engineers

May 18, 2021 Technical blogs

Game developers at Keen Software House (sister company of GoodAI) have used Manual Badger architecture to evaluate parallelization techniques that would benefit the future development of Space Engineers. 

Read more

Building a research culture where we share questions and difficulties, not just answers

May 13, 2021 Research

Is sharing where we’re stuck more important to furthering research than sharing the answers we’ve found?

Read more

Using open-ended algorithms to generate video game content in Space Engineers

Dr. Kai Arulkumaran of Araya has received a grant from GoodAI in order to apply open-ended algorithms to generating video game content (such as spaceships and space stations) in the sandbox game Space Engineers.

Read more

Join GoodAI

Are you keen on making a meaningful impact? Interested in joining the GoodAI team?

View open positions