Tag: Research

Learning to Learn with Video Games

August 10, 2022 ResearchTechnical blogs

Julian Togelius's new game-based benchmarks to measure and improve open-ended learning, task transfer, and generalization for game AI.

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Building for Intelligence: Cells to Societies Workshop Notes

June 22, 2022 ResearchTechnical blogs

An overview of research findings from the 2022 ICLR workshop exploring the cumulative nature of culture through the lens of multiple disciplines.

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Policy Learning with Neural Cellular Automata

April 19, 2022 ResearchTechnical blogs

GoodAI grantee Sebastian Risi will conduct research to optimize neural cellular automata (NCA) to grow neural networks.

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A Conversation with Mayalen Etcheverry

Developing "curious" AI agents to autonomously discover and learn a diversity of structures and skills in their environments.

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A Conversation with Michael Levin

Evolution doesn't produce specific solutions to specific environmental problems. It produces problem solving machines. Machines that can solve problems in other spaces.

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New Horizons

February 03, 2022 AI Policy and SocietyResearch

GoodAI's Marek Havrda leaves his role as AI Policy and Social Impact Director to commence a new post in public administration.

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What are the differences between centralized learning (in monolithic systems) and decentralized learning (in multi-agent systems)?

January 18, 2022 ResearchTechnical blogs

Why are we studying social learning in multi-agent systems?

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Open Call for Papers for 2022 ICLR Workshop on Collective Learning

December 23, 2021 ResearchTechnical blogs

The 2022 workshop, “From Cells to Societies: Collective Learning Across Scales,” will examine natural systems to understand how collective interactions can contribute to new learning approaches in artificial learning systems.

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