Tag: Research

Introducing GoodAI LTM Benchmark

As part of our research efforts in the area of continual learning, we are open-sourcing a benchmark for testing agents’ ability to perform tasks involving the advanced use of the memory over very long conversations.

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HALLM: An Agent that Observes and Acts through a Python Terminal

At GoodAI, we are deeply committed to the advancement of safe AGI. Large language models (LLMs) undoubtedly offer significant power, but on their own, they have limitations — notably, the inability to learn new skills post-deployment. It's here that our.

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Review of 2022 & Plans for 2023

April 11, 2023 AI in GamesResearch

Annual review on progress and what's in store for the upcoming year.

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Research Diaries: Looking for the Emergence of Complex Behavior through Low-level rules and Memetics

February 10, 2023 ResearchTechnical blogs

Investigating the underlying mechanisms of memetics and collective intelligence through FlatWorld's 2D environment.

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AI in Games: Use Case for Intelligent Autonomous Test Agents

December 05, 2022 AI in GamesResearch

A case study for AI test agents to support the automated testing of extended reality systems.

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AI in Games: A Case Study for Improving Robotic Gait

November 09, 2022 AI in GamesResearch

A grant project to develop AI-supported game features will be presented at the European Innovation Council (EIC) summit this December. 

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Scalable Environment for Artificial Intelligence and Cumulative Culture

October 27, 2022 ResearchTechnical blogs

Jakob Foerster's grant work proposes to build a scalable environment aimed at achieving turing-complete computation.

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AI in Games: Open-Source Spaceship Generator Released for Space Engineers

October 27, 2022 AI in GamesResearch

Applied AI techniques produce functional in-game vehicle generation for a sandbox video game.

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The Future of AI in Games

October 10, 2022 AI in GamesInterviewResearch

How can we leverage the power of large language models (LLMs) for game development? Marek Rosa explores the trajectory of AI progress and its impact on the industry.

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Learning to Learn with Video Games

August 10, 2022 ResearchTechnical blogs

Julian Togelius's new game-based benchmarks to measure and improve open-ended learning, task transfer, and generalization for game AI.

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