
Research Diaries: Looking for the Emergence of Complex Behavior through Low-level rules and Memetics
Investigating the underlying mechanisms of memetics and collective intelligence through FlatWorld's 2D environment.
Read moreInvestigating the underlying mechanisms of memetics and collective intelligence through FlatWorld's 2D environment.
Read moreA case study for AI test agents to support the automated testing of extended reality systems.
Read moreA grant project to develop AI-supported game features will be presented at the European Innovation Council (EIC) summit this December.
Read moreJakob Foerster's grant work proposes to build a scalable environment aimed at achieving turing-complete computation.
Read moreApplied AI techniques produce functional in-game vehicle generation for a sandbox video game.
Read moreHow can we leverage the power of large language models (LLMs) for game development? Marek Rosa explores the trajectory of AI progress and its impact on the industry.
Read moreJulian Togelius's new game-based benchmarks to measure and improve open-ended learning, task transfer, and generalization for game AI.
Read moreAn overview of research findings from the 2022 ICLR workshop exploring the cumulative nature of culture across disciplines.
Read moreGoodAI grantee Sebastian Risi will conduct research to optimize neural cellular automata (NCA) to grow neural networks.
Read moreRethinking the learning framework. What would that look like in AI?
Read moreAre you keen on making a meaningful impact? Interested in joining the GoodAI team?