Tag: Research

Review of 2022 & Plans for 2023

April 11, 2023 AI in GamesResearch

Annual review on progress and what's in store for the upcoming year.

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Research Diaries: Looking for the Emergence of Complex Behavior through Low-level rules and Memetics

February 10, 2023 ResearchTechnical blogs

Investigating the underlying mechanisms of memetics and collective intelligence through FlatWorld's 2D environment.

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AI in Games: Use Case for Intelligent Autonomous Test Agents

December 05, 2022 AI in GamesResearch

A case study for AI test agents to support the automated testing of extended reality systems.

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AI in Games: A Case Study for Improving Robotic Gait

November 09, 2022 AI in GamesResearch

A grant project to develop AI-supported game features will be presented at the European Innovation Council (EIC) summit this December. 

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Scalable Environment for Artificial Intelligence and Cumulative Culture

October 27, 2022 ResearchTechnical blogs

Jakob Foerster's grant work proposes to build a scalable environment aimed at achieving turing-complete computation.

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AI in Games: Open-Source Spaceship Generator Released for Space Engineers

October 27, 2022 AI in GamesResearch

Applied AI techniques produce functional in-game vehicle generation for a sandbox video game.

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The Future of AI in Games

October 10, 2022 AI in GamesInterviewResearch

How can we leverage the power of large language models (LLMs) for game development? Marek Rosa explores the trajectory of AI progress and its impact on the industry.

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Learning to Learn with Video Games

August 10, 2022 ResearchTechnical blogs

Julian Togelius's new game-based benchmarks to measure and improve open-ended learning, task transfer, and generalization for game AI.

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Building for Intelligence: Cells to Societies Workshop Notes

June 22, 2022 ResearchTechnical blogs

An overview of research findings from the 2022 ICLR workshop exploring the cumulative nature of culture across disciplines.

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Policy Learning with Neural Cellular Automata

April 19, 2022 ResearchTechnical blogs

GoodAI grantee Sebastian Risi will conduct research to optimize neural cellular automata (NCA) to grow neural networks.

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