Review of 2022 & Plans for 2023
Annual review on progress and what's in store for the upcoming year.
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Annual review on progress and what's in store for the upcoming year.
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Investigating the underlying mechanisms of memetics and collective intelligence through FlatWorld's 2D environment.
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A case study for AI test agents to support the automated testing of extended reality systems.
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A grant project to develop AI-supported game features will be presented at the European Innovation Council (EIC) summit this December.
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Jakob Foerster's grant work proposes to build a scalable environment aimed at achieving turing-complete computation.
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Applied AI techniques produce functional in-game vehicle generation for a sandbox video game.
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How can we leverage the power of large language models (LLMs) for game development? Marek Rosa explores the trajectory of AI progress and its impact on the industry.
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Julian Togelius's new game-based benchmarks to measure and improve open-ended learning, task transfer, and generalization for game AI.
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An overview of research findings from the 2022 ICLR workshop exploring the cumulative nature of culture across disciplines.
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GoodAI grantee Sebastian Risi will conduct research to optimize neural cellular automata (NCA) to grow neural networks.
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